Format:Cd-rom Platforms:Windows 98, Windows Me, Windows 95 Genre:Action Games ESRB:Teen Media:CD-ROM Age:12 - 20 years Operating System:Windows 95 Shipping Weight (lbs):1.9 Dimensions (in):9.6 x 7.9 x 2.4
Model:1000911 UPC:040421001309 EAN:0040421001309
Release Date:June 22, 2000 Availability:Usually ships in 1-2 business days
Features:
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Great music, graphics, and Klingon atmosphere
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Beautiful starship destruction
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Classic Klingon politics drive the missions, linked by entertaining filmed sequences
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Command interface makes it feel like you're commanding an entire crew
Product Description Follow General Chang, the Empire's greatest living warrior. He will instruct you in the ways of Klingon battle tactics and teach you the rigors of warship command. Prove yourself worthy and you may be recruited to fight with Chang in the most glorious battle ever.
Amazon.com Review Become a Klingon warrior, captain of a massive ship of war and charged with obliterating those who oppose the Empire in Klingon Academy. You play the role of a young Klingon officer newly accepted into the command academy of the Klingons. Your instructor: General Chang, the Shakespeare-quoting Klingon with the bolted-on eye patch, last seen in Star Trek VI: The Undiscovered Country. Christopher Plummer reprises his role as Chang in numerous TV-quality filmed scenes that set the stage for your combat missions. And, this being the Klingons, there are plenty of combat missions.
A fierce space-battle scene immerses the player in the chaotic period of Klingon history two and a half years before the Camp Khitomer peace accords, and reveals the events that led to Star Trek VI. These are the Klingons we know and love from the original Star Trek series: violent, sworn enemies of the Federation, wracked by devastating civil wars. Into this political cauldron you are thrown, playing as an ambitious student in an academy famous for ordering attacks on Federation starbases for homework.
It is clear the designers are die-hard Trekkers; the interface, music, graphics, and acting exude Klingon attitude. You command your ship much as a real Klingon captain would. You personally control the weapons and navigation of your ship, and bark orders to your weapons officer, science officer, chief engineer, and other officers through a keyboard interface. Each order is accompanied by a verbal confirmation, and your officers also report to you verbally. The interface takes getting used to, but it really gets across the feeling that you are a commander of a starship crew instead of a lone pilot. There's nothing like hearing your officers yell "Sensors indicate incoming Starfleet vessels," and answering them with a growl of your own: "Arm all weapons!"
And my, what nice weapons you have. Klingon Academy's brilliant graphics let you obliterate the Empire's many foes in the most satisfying way. Think of the bit-by-bit starship destruction in Star Trek II: The Wrath of Khan: warp nacelles belch plasma after a fierce disrupter barrage, flaming decks are revealed after your torpedoes blast a Federation ship's disc in half. And as in Khan, you can lure your foes into a variety of exotic combat environments, from icy planetary rings to charged nebulae, and even to the fiery corona of a star or the space-time bending horizon of a black hole.
All the action is tied together by a devious plot that threatens the honor and survival of the Empire. The game is a vast improvement over its predecessor, Starfleet Academy, and truly captures the look and feel of Star Trek's most popular warrior race. --Mike Fehlauer
Pros:
Great music, graphics, and Klingon atmosphere
Beautiful starship destruction
Classic Klingon politics drive the missions, linked by entertaining filmed sequences
Command interface makes it feel like you're commanding an entire crew
Cons:
Long load times when warping between systems
Amazon.com Product Description A bold follow-up to Starfleet Academy, Klingon Academy's numerous graphical and gameplay enhancements make it much more than a sequel. Its graphics engine lets you obliterate the Empire's many foes in the most satisfying way. Think of the bit-by-bit starship destruction in Star Trek II: The Wrath of Khan: warp nacelles belch plasma after a fierce disrupter barrage; flaming decks are revealed after your torpedoes blast a Federation ship's disc in half. Your massive ship takes you to a variety of exotic combat environments, from icy planetary rings to charged nebula--even to the fiery corona of a star or the space/time bending horizon of a black hole. All the action is tied together by a devious plot that threatens the honor and survival of the Empire. The game is a vast improvement over Starfleet Academy and truly captures the look and feel of Star Trek's most popular warrior race.
It's fun to be a KlingonMay 31, 2008 Marcus Trise(Maryland) Well, I had bought this game years ago, but was missing some CD's. So I decided to buy it again. The game is kinda cool. You are the captian of a bird of pray, how cool. You can cloak your ship, transfer power to repairs, and fire primary and seconary weapons. When you take on a star ship, it can take a little skill getting your targeting lined up. The star ships move all over the place fast. This is an older game and you may have some problems with graphics, for me it is on the start-up page. Over-all it is a good game, especially if you like Star Trek and the Klingons
My husband's favourite, it appears . . .October 1, 2007 W. Koenigsmann(Northern Hemisphere) If you were to ask my husband what his favourite game was, he would say Star Trek Klingon Academy. I admit, I don't know very much about Star Trek, nor do I care to know; however, the game does seem to have a certain appeal for my husband that goes beyond the ordinary requisites of fandom. As he is not the type to really go out and buy a bunch of Star Trek junk, or even games, I'd say his love for this game is clearly genuine. He has played this game more than once over and doesn't seem to get enough of it, much to the wife's chagrin. Haha.
Perhaps the most customized game... ever!December 26, 2003 2 out of 2 found this review helpful
Although there's nothing much more to say than what earlier reviews have already covered, one thing that should be mentioned about Klingon Academy is it's 'modability', that is, the ability for players to make and download customized ships, screens, star systems, and other game components. There are literally thousands of ships available from all of the five main Star Trek series (TOS, TMP, TNG, DS9, Voy & Ent), fan based designs, and ships from Babylon 5, Star Wars, Battlestar Galactica, etc, etc, etc. For me, this has been a 2 -year gaming experience, as new modifications are constantly being made by the KlingonAcademy.com Modding Community. It still amazes me that this 3+-year-old game is still gaining new fans, with a growing and thriving online community...
klingon Academy AwardsJuly 13, 2003 Romeo Faison(DUDLEY, NC United States) 3 out of 4 found this review helpful
Without a doubt Klingon Academy is the academy awards winner of the star trek games. Interplay should come out with a sequel, and call it Klingon Academy 11. Please keep the same interface, controls. Could make millions. thank you, Romeo H Faison.
Very good Klingon combat gameFebruary 15, 2003 4 out of 4 found this review helpful
Klingon Academy is essentially a ship-to-ship combat game set in the Klingon Empire during the period immediately preceding the ST film "The Undiscovered Country". The graphics are very good for a game of this vintage (2000), and the atmosphere is very Klingon. The cinematics and animations are excellent, many of them consisting of extended film sequences featuring Christopher Plummer (the actor who played General Chang in the aforementioned film). The game doesn't contain as many options as later titles, but in exchange for that you get the only game that really lets you be a Klingon (instead of pretending to fly a Klingon ship in simulation, which other ST combat titles generally have you do). In some ways, the game feels like a predecessor to "Bridge Commander" because much of your ordering and functioning is funnelled through your bridge crew.
Fair warning that the game is very hard if you try to do everything manually -- the ship is hard to fly using the keyboard or a mouse. Perhaps in a concession to this, the game features a tactical "gunnery chair" option whereby you can order your helmsman to handle the flying while you concentrate on targeting and shooting -- and the chair sight follows the target by swinging around so that you can target well from weapons banks at various arcs (often not very useful, actually, in many Klingon ship designs where the weapon distribution is very, um, "top-heavy" towards the front of the ship).
In all, a very entertaining, at times very challenging, game. Not up to the level of the more recent combat titles, but still very entertaining indeed.